Past Work
Before robots, I built across reality, entertainment, and impact.
Before diving deep into robotics, I worked on cutting-edge products that shaped how people connect, play, and care for themselves. This includes:
Xbox – Supporting immersive entertainment for global audiences.
HoloLens – Bringing mixed reality to life with Microsoft’s pioneering AR headset.
Facebook Portal – Designing human connection at a distance.
Blood Donation Products – Using tech to improve health outcomes and save lives.
These roles sharpened my product sense, user empathy, and ability to lead at scale across platforms and industries.