Past Work

Before robots, I built across reality, entertainment, and impact.
Before diving deep into robotics, I worked on cutting-edge products that shaped how people connect, play, and care for themselves. This includes:

  • Xbox – Supporting immersive entertainment for global audiences.

  • HoloLens – Bringing mixed reality to life with Microsoft’s pioneering AR headset.

  • Facebook Portal – Designing human connection at a distance.

  • Blood Donation Products – Using tech to improve health outcomes and save lives.

These roles sharpened my product sense, user empathy, and ability to lead at scale across platforms and industries.

See highlights from my early product work