Past Work

Before robots, I built across reality, entertainment, and impact.
Before diving deep into robotics, I worked on cutting-edge products that shaped how people connect, play, and care for themselves. This includes:

  • Xbox – Supporting immersive entertainment for global audiences.

  • HoloLens – Bringing mixed reality to life with Microsoft’s pioneering AR headset.

  • Facebook Portal – Designing human connection at a distance.

  • Blood Donation Products – Using tech to improve health outcomes and save lives.

These roles sharpened my product sense, user empathy, and ability to lead at scale across platforms and industries.

→See highlights from my early product work

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